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- <template>
- <!-- #ifndef APP-NVUE -->
- <view
- v-if="isShow"
- ref="ani"
- :animation="animationData"
- :class="customClass"
- :style="transformStyles"
- @click="onClick">
- <slot></slot>
- </view>
- <!-- #endif -->
- <!-- #ifdef APP-NVUE -->
- <view
- v-if="isShow"
- ref="ani"
- :animation="animationData"
- :class="customClass"
- :style="transformStyles"
- @click="onClick">
- <slot></slot>
- </view>
- <!-- #endif -->
- </template>
- <script>
- import mpMixin from '@/uni_modules/uv-ui-tools/libs/mixin/mpMixin.js'
- import mixin from '@/uni_modules/uv-ui-tools/libs/mixin/mixin.js'
- import { createAnimation } from './createAnimation'
- /**
- * transition 动画组件
- * @description
- * @tutorial
- * @property {Boolean} show 控制组件显示或关闭 (默认 false )
- * @property {Array | String } mode 内置过渡动画类型 (默认 'fade' )
- * @value fade 渐隐渐出过渡
- * @value slide-top 由上至下过渡
- * @value slide-bottom 由下至上过渡
- * @value slide-left 由左至右过渡
- * @value slide-right 由右至左过渡
- * @value zoom-in 由小到大过渡
- * @value zoom-out 由大到小过渡
- * @property {String | Number} duration 动画的执行时间,单位ms (默认 300 )
- * @property {String} timingFunction 使用的动画过渡函数 (默认 'ease-out' )
- * @property {Object} customStyle 自定义样式
- * @property {String} customClass 自定义类名
- * @event {Function} click 点击组件触发
- * @event {Function} change 过渡动画结束时触发
- * @example
- */
- export default {
- name: 'uv-transition',
- mixins: [mpMixin,mixin],
- emits:['click','change'],
- props: {
- // 是否展示组件
- show: {
- type: Boolean,
- default: false
- },
- // 使用的动画模式
- mode: {
- type: [Array, String, null],
- default() {
- return 'fade'
- }
- },
- // 动画的执行时间,单位ms
- duration: {
- type: [String, Number],
- default: 300
- },
- // 使用的动画过渡函数
- timingFunction: {
- type: String,
- default: 'ease-out'
- },
- customClass: {
- type: String,
- default: ''
- },
- // nvue模式下 是否直接显示,在uv-list等cell下面使用就需要设置
- cellChild: {
- type: Boolean,
- default: false
- }
- },
- data(){
- return {
- isShow: false,
- transform: '',
- opacity: 1,
- animationData: {},
- durationTime: 300,
- config: {}
- }
- },
- watch: {
- show: {
- handler(newVal) {
- if (newVal) {
- this.open();
- } else {
- // 避免上来就执行 close,导致动画错乱
- if (this.isShow) {
- this.close();
- }
- }
- },
- immediate: true
- }
- },
- computed: {
- // 初始化动画条件
- transformStyles() {
- const style = {
- transform: this.transform,
- opacity: this.opacity,
- ...this.$uv.addStyle(this.customStyle),
- 'transition-duration': `${this.duration / 1000}s`
- };
- return this.$uv.addStyle(style,'string');
- }
- },
- created() {
- // 动画默认配置
- this.config = {
- duration: this.duration,
- timingFunction: this.timingFunction,
- transformOrigin: '50% 50%',
- delay: 0
- };
- this.durationTime = this.duration;
- },
- methods: {
- /**
- * ref 触发 初始化动画
- */
- init(obj = {}) {
- if (obj.duration) {
- this.durationTime = obj.duration;
- }
- this.animation = createAnimation(Object.assign(this.config, obj),this);
- },
- /**
- * 点击组件触发回调
- */
- onClick() {
- this.$emit('click', {
- detail: this.isShow
- })
- },
- /**
- * ref 触发 动画分组
- * @param {Object} obj
- */
- step(obj, config = {}) {
- if (!this.animation) return;
- for (let i in obj) {
- try {
- if(typeof obj[i] === 'object'){
- this.animation[i](...obj[i]);
- }else{
- this.animation[i](obj[i]);
- }
- } catch (e) {
- console.error(`方法 ${i} 不存在`);
- }
- }
- this.animation.step(config);
- return this;
- },
- /**
- * ref 触发 执行动画
- */
- run(fn) {
- if (!this.animation) return;
- this.animation.run(fn);
- },
- // 开始过度动画
- open() {
- clearTimeout(this.timer);
- this.transform = '';
- this.isShow = true;
- let { opacity, transform } = this.styleInit(false);
- if (typeof opacity !== 'undefined') {
- this.opacity = opacity;
- }
- this.transform = transform;
- // 确保动态样式已经生效后,执行动画,如果不加 nextTick ,会导致 wx 动画执行异常
- this.$nextTick(() => {
- // TODO 定时器保证动画完全执行,目前有些问题,后面会取消定时器
- this.timer = setTimeout(() => {
- this.animation = createAnimation(this.config, this);
- this.tranfromInit(false).step();
- // #ifdef APP-NVUE
- if(this.cellChild) {
- this.opacity = 1;
- } else{
- this.animation.run();
- }
- // #endif
- // #ifndef APP-NVUE
- this.animation.run();
- // #endif
- // #ifdef VUE3
- // #ifdef H5
- this.opacity = 1;
- // #endif
- // #endif
- this.$emit('change', {
- detail: this.isShow
- })
- }, 20);
- })
- },
- // 关闭过渡动画
- close(type) {
- if (!this.animation) return;
- this.tranfromInit(true)
- .step()
- .run(() => {
- this.isShow = false;
- this.animationData = null;
- this.animation = null;
- let { opacity, transform } = this.styleInit(false);
- this.opacity = opacity || 1;
- this.transform = transform;
- this.$emit('change', {
- detail: this.isShow
- });
- })
- },
- // 处理动画开始前的默认样式
- styleInit(type) {
- let styles = {
- transform: ''
- };
- let buildStyle = (type, mode) => {
- if (mode === 'fade') {
- styles.opacity = this.animationType(type)[mode];
- } else {
- styles.transform += this.animationType(type)[mode] + ' ';
- }
- }
- if (typeof this.mode === 'string') {
- buildStyle(type, this.mode);
- } else {
- this.mode.forEach(mode => {
- buildStyle(type, mode)
- })
- }
- return styles
- },
- // 处理内置组合动画
- tranfromInit(type) {
- let buildTranfrom = (type, mode) => {
- let aniNum = null;
- if (mode === 'fade') {
- aniNum = type ? 0 : 1;
- } else {
- aniNum = type ? '-100%' : '0';
- if (mode === 'zoom-in') {
- aniNum = type ? 0.8 : 1
- }
- if (mode === 'zoom-out') {
- aniNum = type ? 1.2 : 1
- }
- if (mode === 'slide-right') {
- aniNum = type ? '100%' : '0'
- }
- if (mode === 'slide-bottom') {
- aniNum = type ? '100%' : '0'
- }
- }
- this.animation[this.animationMode()[mode]](aniNum)
- }
- if (typeof this.mode === 'string') {
- buildTranfrom(type, this.mode)
- } else {
- this.mode.forEach(mode => {
- buildTranfrom(type, mode)
- })
- }
- return this.animation;
- },
- animationType(type) {
- return {
- fade: type ? 1 : 0,
- 'slide-top': `translateY(${type ? '0' : '-100%'})`,
- 'slide-right': `translateX(${type ? '0' : '100%'})`,
- 'slide-bottom': `translateY(${type ? '0' : '100%'})`,
- 'slide-left': `translateX(${type ? '0' : '-100%'})`,
- 'zoom-in': `scaleX(${type ? 1 : 0.8}) scaleY(${type ? 1 : 0.8})`,
- 'zoom-out': `scaleX(${type ? 1 : 1.2}) scaleY(${type ? 1 : 1.2})`
- }
- },
- // 内置动画类型与实际动画对应字典
- animationMode() {
- return {
- fade: 'opacity',
- 'slide-top': 'translateY',
- 'slide-right': 'translateX',
- 'slide-bottom': 'translateY',
- 'slide-left': 'translateX',
- 'zoom-in': 'scale',
- 'zoom-out': 'scale'
- }
- },
- // 驼峰转中横线
- toLine(name) {
- return name.replace(/([A-Z])/g, '-$1').toLowerCase()
- }
- }
- }
- </script>
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